Solicitor

Class Description

Solicitors wield the power of their Patrons. Solicitors can requests contracts from their Patron that give them buffs or augment their skills in unique ways depending on the Patron. However, contracts come with a clause that can break them. Do your best to maintain contracts with your Patron in combat while helping your allies!

Summon Patrons

There are various entities ready to share their power with you

Sign Contracts

Make deals with your patron to gain their power, changing how your class plays

Build your Strength

Your skills get stronger with every contract you sign. Maintain them to get stronger

Class Stack Mechanic - Will

Using an attacking or healing skill gives you a Will stack. With 1 Will stack, you can request powerful contracts from your Patron. Each of your skills get stronger with every contract held!

Skills - Active

Skill A - Sign Lesser Contract

This skill is known at level 1. Requests a Lesser Contract from your Patron. This requires at least 1 Will stack to request but only consumes the stack if you accept the contract, and you can only request a contract once per turn. Each Patron offers contracts unique to them, changing your playstyle depending on who you get paired with.

Skill B - I AM ATOMIC

This skill is known at level 1. Damages an enemy and gives a Will stack. The damage from this skill scales with every contract held with your Patron

To use this skill, type !b e1/e2/e3 etc.

Skill C - Peer the Void

This skill is known at level 1. Damages an enemy with a chance to apply a random debuff to them, gives a Will stack.

To use this skill, type !c e1/e2/e3 etc.

Skill D - Seance

This skill is learned at level 10.  Heals yourself and gains a Will stack. The amount of the heal scales with the number of contracts held with your Patron

To use this skill, type !d.

Skill E - Clairvoyance

This skill is learned at level 30. Swaps out your Patron with a different one. This can only be used if you do not have a contract held with your current Patron, and can only be used once a turn.

To use this skill, type !e.

Skill F - Sign Greater Contract

This skill is learned at level 50.  Requests a Greater Contract from your Patron. Greater contracts are the ultimate embodiment of your Patron and can only be requested once. Greater contracts count as 2 contracts for skills that scale with the number of contracts held.

Skills - Passive

Cahoots: Enabled

This skill is learned at level 20. Unlocks Vampire and Djinn as Patrons

Collusion: Friendship is Awesome

This skill is learned at level 40.  Unlocks Witch as a Patron