Crystalsmiths use the power of their crystal-infused hammer to pummel enemies. By channeling energy into the hammer, they can empower both their attacks and themselves to become a fierce opponent on the battlefield.
Crystalsmiths gain Energy whenever they attack enemies. Energy is gained when you attack enemies, empowering certain skills in offensive and defensive ways. Soul Forge is gained by converting your Energy stacks and attacks extra debuffs to your attacks. Choose an offsensive or defensive playstyle based on your needs.
This skill is known at level 1. Soul Forge converts all Energy stacks into Soul Forge stacks, which increases damage and causes attacks to have a chance to apply Burn. One stack of Soul Forge is used whenever you take a turn. Using this skill will not end your turn.
To use this skill, type !a (target isn't required).
This skill is known at level 1. Break Point is an attack that has a chance to apply a defense debuff to an enemy. It also gives an Energy stack.
To use this skill, type !b e1/e2/etc.
This skill is known at level 1. Shields Up consumes all Energy stacks and applies a shield, absorbing damage. Shield durability is determined by the number of Energy stacks consumed.
To use this skill, type !c.
This skill is learned at level 10. Ionic Binding attacks all enemies with a chance to stun them. It also gives an Energy stack. It cannot stun bosses.
To use this skill, type !d (target isn't required).
This skill is learned at level 30. Challenge puts a debuff on an enemy for 2 turns. If the enemy is defeated in those 2 turns, then you regain 80 health. If it is not defeated, it regains 150 health. Using this skill does not end your turn, but can only be used once a turn.
To use this skill, type !e e1/e2/etc.
This skill is learned at level 50. Crystalline Fracture is a single target attack that consumes Soul Forge stacks to deal heavy damage to an enemy. The number of hits is based on how many stacks were consumed.
To use this skill, type !f e1/e2/etc.
This skill is learned at level 20. Equilibrium is a passive skill that applies whenever the Crystalsmith is under the effect of Soul Forge or Shields Up. Soul Forge: Applies an Attack debuff to enemies that are hit. Shields Up: Applies a Defense debuff to enemies that are hit.
This skill is learned at level 40. Stand Tall is a passive skill that give you 30% additional damage to bosses and challenged enemies.